From V Rising Wiki

Revision as of 14:42, 16 June 2022 by Snowpaw (talk | contribs)

VRisingLogo.png




V Rising Wiki Guide: Bosses, Blood Types, Equipment, Spells and Easy To Navigate!


We currently have 18 users helping us maintain 638 articles.


=========

V Rising Additional Information


Logo.pngWHEN DOES V RISING RELEASE? Logo.pngLATEST V RISING NEWS?
V Rising was early access released for PC platform on May 17, 2022.

Patch 0.5.42050(highlights)

  • Players can now dismantle floors and borders that are next to walls/pillars without having to dismantle any wall/pillar first, as long as this does not leave any wall/pillar without a floor connection (#305517).
  • Localization has been added for Hungarian, Italian, Japanese, Korean, Polish, Russian, and Turkish.
  • The localization for Portuguese - Brazil, French, German, Simplified Chinese, and Spanish has been updated to be more accurate and up to date.

General

  • Vermin Salve is no longer interrupted by damage during the cast time (will still break during the buff duration if the player takes damage).

Scholar Blood

  • Spell Power bonus reduced to 10-20% from 12-25%.
  • Free Cast chance reduced to 15% from 20%.

Mounted Combat

  • Melee damage done when mounted is reduced by 30%.

Blood

Veil of Blood

  • Healing increased to 6% from 5%.

Unholy

Corpse Explosion

  • Damage increased to 140% from 125%.
  • Fading snare duration increased to 1.5s from 1s.
  • Cooldown reduced to 10 seconds from 12 seconds.

Unstable Mosquito

  • Damage increased to 70% from 60%.

Veil of Bones

  • Initial projectile damage increased to 75% from 25%.
  • Max bounces reduced to 3 from 4.
  • Each bounce now reduces the damage of the next bounce by 25%.

Illusion

  • Spectral Wolf
  • Damage increased to 125% from 100%.
  • Cooldown increased to 8 seconds from 7 seconds.

Mirror Strike

  • Cast time reduced to 0.7 seconds from 1 second.

Chaos

Chaos Barrier

  • Projectile damage reduced to 50% from 70%.

Chaos Volley

  • Cooldown increased to 8 seconds from 7 seconds.
  • Projectile damage reduced to 110% from 125%.

Power Surge

  • Shield absorb reduced to 120% from 150%.

Veil of Chaos

  • Cooldown increased to 9 seconds from 8 seconds.
  • Illusion area damage reduced to 40% from 50%.

Merciless Charge

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Fixed an issue where the player got locked in position for a short duration when the area effect triggered early during the dash.

Frost

Crystal Lance

  • Projectile Damage increased to 190% from 150%.
  • Cast time reduced to 1.2 seconds from 1.4 seconds.
  • Cooldown reduced to 7 seconds from 8 seconds.
  • Splinter damage reduced to 40% from 50%.

Ice Nova

  • Cooldown reduced to 10 seconds from 12 seconds.

Veil of Frost

  • Nova of frost damage reduced to 30% from 50%.

Arctic Leap

  • Fixed an issue where Arctic Leap could hit the same target twice.
  • Damage reduced to 200% from 225%.

Weapons

Crossbow

  • Crossbow bolts no longer deal less damage than a normal shot after using a Veil of Frost, Unholy, or Blood.

Spear A Thousand Spears

  • Damage per hit reduced to 25% from 30% (200% total damage from 240%).

Harpoon

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Damage increased to 90% from 70%.

Axe X-Strike

  • Incapacitate duration from intersecting hit reduced to 1 second from 2 seconds.
  • Damage per axe hit reduced to 80% from 85%.

Mace Crushing Blow

  • Damage increased to 150% from 110%.

Smack

  • Cooldown reduced to 8 seconds from 9 seconds.

Sword Whirlwind

  • Damage per hit reduced to 30% from 35% (150% total from 175%).

Shockwave

  • Cast time increased to 0.7 seconds from 0.6 seconds.
  • Damage per teleport strike reduced to 20% from 25% (60% total from 75%).

Slashers Elusive Strike

  • Damage per hit increased to 70% from 60%.

Camouflage

  • Incapacitate duration reduced to 2.5 seconds from 3 seconds.


Patch 0.5.41821(highlights)


  • Server optimizations for servers with long up times and/or a lot of players.
  • Optimized the map and minimap on servers with a lot of castles.
  • Added a “Confine Cursor to Window” setting which will confine the Mouse Cursor to the window when in Minimized/Fullscreen Window mode.
  • Updated the Social Panel: Now it displays all players connected to the server and their SteamID. We also added text chat muting functionality. Muting is persistent between sessions now.
  • Note: Some players were using the social panel as an in-game radar, this won’t be possible anymore.
  • The Blood Essence Drain Modifier setting should now work properly.
  • Fixed a bug where some types of lootable containers (Sarcophaguses, Book Shelves, Drawers etc) could get stuck in a looted and hidden state, never to respawn. All currently stuck containers will now respawn.
  • Castle Hearts now count as any floor type and can be incorporated in specialized rooms to still grant floor bonuses to stations/structures within the room.
  • Fixed a bug that caused some icons in the minimap to disappear. Now, the icons will always be visible in the minimap.
  • Servants will now be summoned to their servant coffin if locked outside their own castle while not being in combat.
  • Fixed an issue where some servants wouldn’t become available after completing a Hunt.
  • Fixed an issue where Servants would be able to open doors of an enemy castle.


May 31, 2022: Client Patch 0.5.41669(highlights)


  • Added ‘Texture Quality’ to the ‘Graphics Options’ menu, which can greatly reduce texture memory usage.
  • Added FPS Limit Option to Advanced Graphics Options.
  • Changed Low-Quality Atmosphere to High-Quality Atmosphere to keep the options menu consistent.
  • Fixed a bug where the antialiasing option could not be set to anything other than TAA from the main menu.
  • Stairs have been added to the ‘Castle Floors’ tab in the build menu to make it easier for players to find them.
  • Fixed missing meshes on particular world objects.
  • Fixed an issue that caused performance drops when hitting Night Marshal Styx the Sunderer with specific abilities (ex. Mirror Strike).
  • Added ‘Respawn’ hotkey to the ‘Controls’ settings menu.
  • Maximum clan size has been increased to 50 (game client hosting is capped at 20), If there are more than 10 players online, only the 10 closest and online will appear in the clan HUD.
  • Clan HUD will now properly show names with different colors depending on if the clan member is online or offline.
  • ‘Server Details’ will now show the amount of in-game days the server has been running for.
  • Fixed an issue where a Soul Shard could be put in a container if the user swapped another item in the container with a Soul Shard in the player's inventory.
  • Fixed an issue where duplicate armor buffs could be applied to a player, causing their gear level to increase above max.
  • Altering the ‘Refinement Cost’ and ‘Refinement Rate’ server settings no longer affects the blood essence consumption rate of the Castle Heart.
  • The drop rate of the following items has been slightly increased:
    • Seeds for various plants
    • Schematics (tier 3 research)
    • Golden Jewelry
  • The following items can now be found in-game:
    • Razer Hood
    • Razer Cloak (T1/T2/T3)
  • Occurrences of multiple spawns of the same V Blood units will now be repaired upon server restart.
  • Fixed an issue where the Castle/Player PvP indicator in the escape menu was using game clients’ local time instead of being retrieved from the Server.
  • Cooldown is now applied correctly when swapping weapons while having a recast active. This means that players can no longer reset cooldowns by swapping the spear or the sword to a different weapon during the recast window.
  • Optimized server memory by removing data from disconnected users.
  • The client no longer tries to load old config files and will not get stuck in a white screen if the config files are invalid.
  • Any player can now dismantle castles, structures, and floors if a castle exists without a heart (this could occur due to an issue that was fixed in hotfix Patch 0.5.41448.) This allows players to clean out structures that would otherwise exist forever due to the missing castle heart link.
  • Added a loading screen when starting up which replaces the white screen that was previously there.
  • Fixed the issue where some computers rebooted when connecting to a game.

Logo.pngV RISING SYSTEM REQUIREMENTS?

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHz
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti, 2 GB or AMD Radeon R7 360, 2 GB
  • DirectX: Version 11* Requires a 64-bit processor and operating system
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • Additional Notes: Minimum System Requirements might change in the future

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
  • DirectX: Version 11* Requires a 64-bit processor and operating system
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • Additional Notes: Recommended System Requirements might change in the future