From V Rising Wiki


Patch Highlights

This patch was released on June 16, 2022.

Balance Changes

Blood Types


Scholar Blood

SPELL POWER BONUS: 12-25% ⇒ 10-20%

Consumables


Vermin Salve

Damage taken intrupts cast time ⇒ Vermin Salve is no longer interrupted by damage during the cast time (will still break during the buff duration if the player takes damage).

Combat


Mounted Combat

MELEE DAMAGE: 100% ⇒ 70%

Spells

Blood


Veil of Blood

HEALING AMOUNT: 5% ⇒ 6%

Unholy


Corpse Explosion

DAMAGE: 125% ⇒ 140% 
SNARE DURATION:  1s⇒  1.5s 
COOLDOWN:  12s⇒  10s

Unstable Mosquito

DAMAGE: 60% ⇒ 70%

Veil of Bones

DAMAGE INCREASED: 25% ⇒ 75% 
MAX BOUNCE:  4 bounces⇒  3 bounces 
DAMAGE FALLOFF PER BOUNCE:  0%⇒  25%

Illusion


Spectral Wolf

DAMAGE: 100% ⇒ 125% 
COOLDOWN:  7s⇒  8s

Mirror Strike

CAST TIME: 1s ⇒ 0.7s

Chaos


Chaos Barrier

DAMAGE: 70% ⇒ 50%

Chaos Volley

COOLDOWN: 7s ⇒ 8s 
PROJECTILE DAMAGE:  125%⇒  110%

Power Surge

SHIELD ABSORB: 150% ⇒ 120%

Veil of Chaos

COOLDOWN: 8s ⇒ 9s 
AREA DAMAGE:  50%⇒  40%

Merciless Charge

CAST TIME: 0.8s ⇒ 0.7s 
BUG FIX:  Players got locked in position for a short duration when the area effect triggered early during the dash.⇒  Fixed!

Frost


Crystal Lance

PROJECTILE DAMAGE: 150% ⇒ 190% 
CAST TIME:  1.4s⇒  1.2s 
COOLDOWN:  8s⇒  7s 
SPLINTER DAMAGE:  50%⇒  40%

Ice Nova

COOLDOWN: 12s ⇒ 10s

Veil of Frost

FROST DAMAGE: 50% ⇒ 30%

Arctic Leap

DAMAGE: 225% ⇒ 200% 
BUG FIX:  Fixed an issue where Arctic Leap could hit the same target twice⇒  Fixed!

Weapons

Crossbow


Crossbow Bolts

BUG FIX: Crossbow bolts no longer deal less damage than a normal shot after using a Veil of Frost, Unholy, or Blood. ⇒ Fixed!

Spear


A Thousand Spears

DAMAGE PER HIT: 30%(240% Total) ⇒ 25%(200% Total)

Harpoon

CAST TIME: 0.8s ⇒ 0.7s 
DAMAGE:  70%⇒  90%

Axe


X-Strike

INCAPACITATE DURATION: 2s ⇒ 1s 
DAMAGE PER HIT:  85%⇒  80%

Mace


Crushing Blow

DAMAGE: 110% ⇒ 150%

Smack

COOLDOWN: 9s ⇒ 8s

Sword


Whirlwind

DAMAGE: 35%(175% Total) ⇒ 30%(150% Total)

Shockwave

CAST TIME: 0.6s ⇒ 0.7s 
DAMAGE PER STRIKE:  25%(75% Total)⇒  20%(60% Total)

Slashers


Elusive Strike

DAMAGE: 60% ⇒ 70%

Camouflage

INCAPACITATE DURATION: 3s ⇒ 2.5s

Bug Fixes

  • Fixed a bug where it was possible to jump over walls in certain cases.
  • Fixed a crash that could occur when voice muting players.
  • Fixed a bug that could sometimes cause players to not be able to connect to servers.
  • Improved error handling and error feedback when the server saves the game world.
  • Added more validation and safety checks to catch more types of rare errors while saving.
  • If the server fails to save, all active players on the server now get a chat notification containing basic information about the type of error that was encountered.
  • The server no longer uses the Windows temp folder while saving the world. It instead saves the temporary files to a neighboring folder to the target save path.
  • Fixed an issue where some font characters were displayed with the wrong font in Hungarian and French (among other languages).
  • Fixed an issue where territory and buildings had a chance of not getting destroyed with their castle if they were constructed at a large enough distance from the Castle Heart.
  • Fixed an issue where the screen could slowly turn dark.
  • Fixed a crash that some players experienced when launching the game due to a video player crash. If you are experiencing a launch crash before the cinematic plays, you can turn videos off by entering -noVideo as a launch option to the game.

New Features

  • Players can now dismantle floors and borders that are next to walls/pillars without having to dismantle any wall/pillar first, as long as this does not leave any wall/pillar without a floor connection.
  • Localization has been added for Hungarian, Italian, Japanese, Korean, Polish, Russian, and Turkish.
  • The localization for Portuguese - Brazil, French, German, Simplified Chinese, and Spanish has been updated to be more accurate and up to date.