Shield self and nearby allies for 110% of your spell power and increase attack speed by 25% for 4,5s.
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Blood Rite
Basic Spell
9s
N/A
N/A
Block melee and projectile attacks for 1,5s. Blocking an attack heals you for 30% of your spell power and triggers a wave of energy that pushes enemies away, dealing 100% magic damage. Turn non-material for 1,2s when this effect triggers.
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Crimson Aegis
Basic Spell
12s
N/A
N/A
Apply a shield to target ally of self that shield the target for 200% of your spell power. Knocks nearby enemies back when the shield is applied.
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Sanguine Coil
Basic Spell
6s
0.5s
3
Launch a projectile that deals 75% magic damage and leeches 40% health on enemy hit. Heals ally for 100% and self for 40% of your spell power on ally hit.
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Shadowbolt
Basic Spell
7s
1.2s
N/A
A shadow projectile that deals 200% magic damage and inflicts 1s fading snare.
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Veil of Blood
Travel Skill
8s
0.45s
N/A
Dash towards input direction and elude nearby enemies for 2,2s. Your next primary attack deals 25% bonus damage and heals you for 5% of your maximum health.
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Crimson Beam
Ultimate
150s
0.4s
N/A
Channel a beam of energy that deals 150% magic damage to enemies hit, and heals allies for 100% of your spell power per second for up to 4s. Each target hit heals self for 25% of your spell power.
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Heart Strike
Ultimate
150s
0.7s
N/A
Dash forward and strike enemies in a line. Deals 150% magic damage and heals self for 150% of your spell power over 3,5s. A nova of blood erupts when the effect ends dealing 150% magic damage to the victim and nearby enemies.
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This page was last edited on 14 June 2022, at 01:36.