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Revision as of 04:36, 14 June 2022 by Admin (talk | contribs)

Blood Types

Type Tier 1 (1-29%) Tier 2 (30-59%) Tier 3 (60-89%) Tier 4 (90-99%) Tier 5 (100%)
BloodType Creature.webp

Creature

+3% - 15% Movement Speed 10 - 25 increased Sun Resistance rating 10% - 20% Damage Reduction 150% increased Health regeneration All tier effects +30%
BloodType Brute.webp

Brute

7.5% - 12.5% primary attack Life Leech +7.5% - +15% primary attack speed and +1 Gear Level Healing received +20% to +35%. Heal self for 4% of victim's health on killing blow 6% chance per health recovered for +20% movement speed +25% primary attack damage All tier effects +30% BloodType Rogue.webp

Rogue

+10% - 20% chance to critical strike on weapon attacks +8% - +15% Movement Speed 12% - 25% reduced cooldown on Travel Skills. 100% chance to critical strike on the next physical attack after using a travel skill 50% chance on critical strike to expose the victim's armor, increasing damage taken from all sources by 15% for 4s All tier effects +30%
BloodType Scholar.webp

Scholar

+12% - 25% Increased Spell Power 8% - 15% Reduced cooldown on Spells 5% - 10% Spell Life Leech 20% chance to reset spell cooldown on cast All tier effects +30%
BloodType Warrior.webp

Warrior

+10% - 20% Increased Physical Power 8% - 15% Reduced cooldown on Weapon Skills 7.5% - 15% reduced damage taken and +25% damage when striking enemies at full health 15% chance to parry an attack reducing damage taken by 50%. +25% attack damage when parrying an attack All tier effects +30%
BloodType Worker.webp

Worker

+10% - 30% Increased Resource Yield +15% to +25% damage against Resource Objects +10% to +20% Mount Gallop Speed 3% chance to instantly destroy a resource node and trigger a burst of speed All tier effects +30%
BloodType Frailed.png

Frailed

N/A N/A N/A N/A N/A