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<includeonly>
<table class="wikitable" style=" color:#eee; background:transparent; text-align:center; vertical-align:middle; width:60%">
{{#ifeq:{{{header|true}}}|true|<tr>
<td style="width:20%; font-weight:bold;">Skills
</td>
<td style="width:70%; font-weight:bold;">Description
</td>
<td style="width:5%; font-weight:bold;">Cast Time
</td>
<td style="width:5%; font-weight:bold;">Cooldown
</td></tr>|}}
{{#switch:{{lc:{{{1|}}}}}
{{#switch:{{lc:{{{1|}}}}}
|sword=
|sword1=
<table class="wikitable" style="font-weight:bold; color:#eee; background:transparent; text-align:center; vertical-align:middle; width:60%">
<tr>
<tr>
<td style="width:10%">Skills
<td>{{Iconbox|Whirlwind|size=85px}}
</td>
</td>
<td style="width:80%">Description
<td>Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s.
</td>
</td>
<td style="width:5%">Cast Time
<td>0s
</td>
</td>
<td style="width:5%">Cooldown
<td>8s
</td></tr>
</td></tr>
|sword=
<tr>
<tr>
<td>[[File:Whirlwind.webp|75px]]
<td>{{Iconbox|Whirlwind|size=85px}}
<p>Whirlwind
</p>
</td>
</td>
<td>Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s.
<td>Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s.
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</td></tr>
</td></tr>
<tr>
<tr>
<td>[[File:Shockwave.webp|75px]]
<td>{{Iconbox|Shockwave|size=85px}}
<p>Shockwave
</td>
</p>
<td>Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage.
</td>
<td>0.6s
</td>
<td>8s
</td></tr>
|sword2=
<tr>
<td>{{Iconbox|Shockwave|size=85px}}
</td>
</td>
<td>Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage.
<td>Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage.
Line 32: Line 54:
</td>
</td>
<td>8s
<td>8s
</td></tr></table>
</td></tr>
|mace1=
<tr>
<td>{{Iconbox|Crushing Blow|size=85px}}
</td>
<td>Vault towards the cursor and slam your mace into the ground dealing 110% physical damage and inflicting a 2s fading snare.
</td>
<td>0.7s
</td>
<td>8s
</td></tr>
|mace=
<tr>
<td>{{Iconbox|Crushing Blow|size=85px}}
</td>
<td>Vault towards the cursor and slam your mace into the ground dealing 110% physical damage and inflicting a 2s fading snare.
</td>
<td>0.7s
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|Smack|size=85px}}
</td>
<td>Smack enemies in front of you dealing 50% physical damage, knocking them back and incapacitating them for 1.2s.
</td>
<td>0.35s
</td>
<td>9s
</td></tr>
|mace2=
<tr>
<td>{{Iconbox|Smack|size=85px}}
</td>
<td>Smack enemies in front of you dealing 50% physical damage, knocking them back and incapacitating them for 1.2s.
</td>
<td>0.35s
</td>
<td>9s
</td></tr>
|spear1=
<tr>
<td>{{Iconbox|A Thousand Spears|size=85px}}
</td>
<td>Perform a multi-stab attack, dealing 30% physical damage 8 times. <br> Recast during the effect to perform a thrust attack dealing 50% physical damage and knocking enemies back.
</td>
<td>0.35ss
</td>
<td>8s
</td></tr>
|spear=
<tr>
<td>{{Iconbox|A Thousand Spears|size=85px}}
</td>
<td>Perform a multi-stab attack, dealing 30% physical damage 8 times. <br> Recast during the effect to perform a thrust attack dealing 50% physical damage and knocking enemies back.
</td>
<td>0.35ss
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|Harpoon|size=85px}}
</td>
<td>Throw a spear that deals 70% physical damage and pulls the enemy towards you.
</td>
<td>0.8s
</td>
<td>8s
</td></tr>
|spear2=
<tr>
<td>{{Iconbox|Harpoon|size=85px}}
</td>
<td>Throw a spear that deals 70% physical damage and pulls the enemy towards you.
</td>
<td>0.8s
</td>
<td>8s
</td></tr>
|axes1=
<tr>
<td>{{Iconbox|Frenzy|size=85px}}
</td>
<td>Dash forward and strike the first enemy dealing 100% physical damage. Enter a state of frenzy that increases your movement speed by 25% and increases attack speed by 30% for 0.8s on a successful hit.
</td>
<td>0.3s
</td>
<td>8s
</td></tr>
|axes=
<tr>
<td>{{Iconbox|Frenzy|size=85px}}
</td>
<td>Dash forward and strike the first enemy dealing 100% physical damage. Enter a state of frenzy that increases your movement speed by 25% and increases attack speed by 30% for 0.8s on a successful hit.
</td>
<td>0.3s
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|X Strike|size=85px}}
</td>
<td>Throw two axes in the shape of an X. Each hit deal 86% physical damage and slows the enemy for 1.5s. Hitting the enemy where both axes intersect inflicts a 2s incapacitate.
</td>
<td>0.5s
</td>
<td>8s
</td></tr>
|axes2=
<tr>
<td>{{Iconbox|X Strike|size=85px}}
</td>
<td>Throw two axes in the shape of an X. Each hit deal 86% physical damage and slows the enemy for 1.5s. Hitting the enemy where both axes intersect inflicts a 2s incapacitate.
</td>
<td>0.5s
</td>
<td>8s
</td></tr>
|crossbow1=
<tr>
<td>{{Iconbox|Rain of Bolts|size=85px}}
</td>
<td>Fire a salvo of 5 bolts into the air that rains down on your enemies dealing 40% physical damage each in an area and inflicts a 1.5s fading snare.
</td>
<td>0.4s
</td>
<td>8s
</td></tr>
|crossbow=
<tr>
<td>{{Iconbox|Rain of Bolts|size=85px}}
</td>
<td>Fire a salvo of 5 bolts into the air that rains down on your enemies dealing 40% physical damage each in an area and inflicts a 1.5s fading snare.
</td>
<td>0.4s
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|Snapshot|size=85px}}
</td>
<td>Fire a quick bolt that deals 75% physical damage, interrupts casts and inflicts a 2s fading snare.
</td>
<td>0.3s
</td>
<td>8s
</td></tr>
|crossbow2=
<tr>
<td>{{Iconbox|Snapshot|size=85px}}
</td>
<td>Fire a quick bolt that deals 75% physical damage, interrupts casts and inflicts a 2s fading snare.
</td>
<td>0.3s
</td>
<td>8s
</td></tr>
|slashers1=
<tr>
<td>{{Iconbox|Elusive Strike|size=85px}}
</td>
<td>Dash back and forth slashing at your enemies dealing 60% physical damage and inflicting a 2s slow on each hit.
</td>
<td>0.2s
</td>
<td>8s
</td></tr>
|slashers=
<tr>
<td>{{Iconbox|Elusive Strike|size=85px}}
</td>
<td>Dash back and forth slashing at your enemies dealing 60% physical damage and inflicting a 2s slow on each hit.
</td>
<td>0.2s
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|Camouflage|size=85px}}
</td>
<td>Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 3s. Using any skill breaks camouflage.
</td>
<td>0s
</td>
<td>10s
</td></tr>
|slashers2=
<tr>
<td>{{Iconbox|Camouflage|size=85px}}
</td>
<td>Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 3s. Using any skill breaks camouflage.
</td>
<td>0s
</td>
<td>10s
</td></tr>
|reaper1=
<tr>
<td>{{Iconbox|Tendon Swing|size=85px}}
</td>
<td>Swing your reaper dealing 125% physical damage to nearby enemies, knocking them back and inflicting a 2s fading snare.
</td>
<td>0.2s
</td>
<td>8s
</td></tr>
|reaper=
<tr>
<td>{{Iconbox|Tendon Swing|size=85px}}
</td>
<td>Swing your reaper dealing 125% physical damage to nearby enemies, knocking them back and inflicting a 2s fading snare.
</td>
<td>0.2s
</td>
<td>8s
</td></tr>
<tr>
<td>{{Iconbox|Howling Reaper|size=85px}}
</td>
<td>Throw a howling reaper that spins in place dealing 20% physical damage every 0.25s for 2.5s. The initial projectile hit slows enemies for 1.5s.
</td>
<td>0.5s
</td>
<td>8s
</td></tr>
|reaper2=
<tr>
<td>{{Iconbox|Howling Reaper|size=85px}}
</td>
<td>Throw a howling reaper that spins in place dealing 20% physical damage every 0.25s for 2.5s. The initial projectile hit slows enemies for 1.5s.
</td>
<td>0.5s
</td>
<td>8s
</td></tr>
}}
}}
</table>
</includeonly>
<noinclude>
== Description==
This template is used to provide a template that displays an table for weapons skills for the chosen weapon.
== Usage ==
This template can be used by entering the following onto a relevant page. Do not use this on your user page. It is reserved for content pages.
<pre>{{Weaponskills|"weapontype"+"amountofskills"}}
</pre>
==Example==
<pre>{{Weaponskills|sword1}}</pre>
results in...
{{Weaponskills|sword1}}
==Example==
<pre>{{Weaponskills|sword}}</pre>
results in...
{{Weaponskills|sword}}
<pre>{{Weaponskills|sword2}}</pre>
results in...
{{Weaponskills|sword2}}
==Example==
<pre>{{Weaponskills|slashers1}}</pre>
results in...
{{Weaponskills|slashers1}}
<pre>{{Weaponskills|slashers2}}</pre>
results in...
{{Weaponskills|slashers2}}
<pre>{{Weaponskills|slashers2|header=false}}</pre>
results in...
{{Weaponskills|slashers2|header=false}}
</noinclude>

Latest revision as of 15:57, 12 July 2022


Description

This template is used to provide a template that displays an table for weapons skills for the chosen weapon.

Usage

This template can be used by entering the following onto a relevant page. Do not use this on your user page. It is reserved for content pages.

{{Weaponskills|"weapontype"+"amountofskills"}}

Example

{{Weaponskills|sword1}}

results in...


Skills Description Cast Time Cooldown
Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s. 0s 8s


Example

{{Weaponskills|sword}}

results in...


Skills Description Cast Time Cooldown
Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s. 0s 8s
Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage. 0.6s 8s


{{Weaponskills|sword2}}

results in...


Skills Description Cast Time Cooldown
Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage. 0.6s 8s


Example

{{Weaponskills|slashers1}}

results in...


Skills Description Cast Time Cooldown
Dash back and forth slashing at your enemies dealing 60% physical damage and inflicting a 2s slow on each hit. 0.2s 8s


{{Weaponskills|slashers2}}

results in...


Skills Description Cast Time Cooldown
Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 3s. Using any skill breaks camouflage. 0s 10s


{{Weaponskills|slashers2|header=false}}

results in...


Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 3s. Using any skill breaks camouflage. 0s 10s